How could school work and homework ever compete with video games? Any ideas?
DBrain asked:
My son and his friends go after Halo 3 and Guitar Hero like they are mad scientists on the verge of a cure for cancer. They could stay up all night, skip meals, even turn down a trip to the mall, just to get to the next level on their video game. How can educators ever generate such enthusiasm and interest for academics? Who says academics have to be so boring? Who says we couldn’t merge the two (video games and academics)? How can we do it?
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MARIO TEACHES TYPING!!!
I kid, i kid, that game was terrible.
Video gaming and education are closer than a lot of teachers think. Complex video games can build reflexes, encourage complex problem solving (legend of zelda, anyone?) hand-eye co-ordination and many other skills.
Here’s a thought : Teach what kids or students want to learn.
That’s really down to the government, though.
So you’re screwed.
I say we need to figure out how to require each child to do an hour of math (or English, history, biology, etc.) for each 2 hours of video games. This could all be done via Xbox Live or the internet. So if you see your child playing 4 hours of video games some Saturday, that means they also had to do 2 hours of math and biology, etc. This could all be managed via the internet with a link to each child’s school and curriculum. Video game companies will not do this until parents and educators stand up and demand it. If they want our money, they are going to have to work with us, and not against us! Yea!
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